SaveGuard Cyber Shield Logo - Palworld Save Safety Diagnostics
Game Save Safety Tools

SaveGuard

Check your save before you move, edit, repair or restore it.

100% local processing. Your save never leaves your device.

100% Private Client-Side

Files are decoded directly in your browser. Zero backend and zero data upload.

Native WASM Decompress

Native-speed Oodle & Zlib decompression via custom compiled WebAssembly.

Selective Low Memory

Skips heavy foliage and map grids to parse multi-gigabyte saves under 500MB RAM.

Inspect Your Local Save Folder

Drag & Drop your Palworld save folder here

Select or drop the folder containing Level.sav and the Players/ subfolder.

Technical Specifications & Authoritative Citations

"The Unreal Engine 5 GVAS container format encapsulates world state, player profiles, and character structures in Palworld. Migrating saves between local co-op and dedicated servers requires strict GUID parity and container integrity."

"Unreal Engine saves binary data using the GVAS header ('GVAS') followed by structured properties and serializable custom version tags to ensure backwards and forward asset compatibility."

Frequently Asked Questions

Does SaveGuard upload my Palworld save files?

No. SaveGuard operates 100% in your browser using local WebAssembly and Web Workers. Not a single byte ever leaves your computer or device.

What causes the 0000...0001 host slot character loss?

In 4-player co-op, the host player is assigned GUID 00000000000000000000000000000001. Dedicated servers do not recognize this ID, forcing the host to start fresh unless GUID migration is applied.

Why does WorldOption.sav conflict with server settings?

On dedicated servers, WorldOption.sav completely overrides PalWorldSettings.ini, preventing custom XP multipliers and death penalty rules from taking effect.

Palworld Save Migration & Error Resolution Guides

11 Technical Tutorials Available
Top Emergency Fix

Fix "World data auto-save failed" Loop

Stop the recurring red autosave failure modal caused by DynamicItemSaveData actor bloat and disk write timeouts.

Read Full Step-by-Step Guide →
Platform Switch

Convert Xbox Game Pass Save to Steam

Unpack Windows Gaming Services (WGS) hex blobs into standard Level.sav and migrate Pals, bases, and technology to Steam.

Read Full Step-by-Step Guide →
Migration Fix

Fix Co-op Host Reset (0000...0001)

When transferring local co-op saves to a dedicated server, the host loses their character because co-op hardcodes the host to 0000...0001.

Read Full Step-by-Step Guide →
Crash Fix

Fixing Palbox Interaction Crashes

If the server crashes whenever players access the Palbox, a guild's registered admin_player_uid is missing from Players/ (headless guild).

Read Full Step-by-Step Guide →
Server Admin

Dedicated Server Loads Blank World

Fix the GameUserSettings.ini DedicatedServerName hash mismatch that causes dedicated servers to generate empty maps.

Read Full Step-by-Step Guide →
Server Restart

Fix Server Asking for New Character

Repair truncated save_game_class_name ("None") headers after unclean Docker or Linux server shutdowns.

Read Full Step-by-Step Guide →
Steam Deck

Recover Lost Save on Steam Deck

Locate Proton compatdata backup snapshots and recover Palworld saves overwritten by Steam Cloud conflicts.

Read Full Step-by-Step Guide →
Server Config

WorldOption.sav vs PalWorldSettings.ini

If custom server settings (XP rates, egg timers, death penalties) are ignored on your server, WorldOption.sav is overriding them.

Read Full Step-by-Step Guide →
Data Recovery

Recovering Corrupted Saves

Fix "World data failed to load" errors after unexpected crashes by verifying GVAS truncation and restoring rolling backup snapshots.

Read Full Step-by-Step Guide →
Filesystem Guide

Palworld Save File Locations

Exact filesystem paths for Steam Windows PC, Xbox Game Pass PC, Windows Dedicated Server, and Linux/Docker servers.

View All Directory Paths →
日本語ガイド

「自動保存に失敗しました」の対処法

パルワールドの「ワールドデータ自動保存に失敗しました」無限ループの解決手順。完全ローカル解析・サーバー送信なし。

日本語ガイドを読む →

? Frequently Asked Questions

Common questions regarding Palworld save safety, co-op host migration, and local diagnostics.

Does SaveGuard upload my Palworld save files to any server?

No. SaveGuard operates 100% locally inside your web browser using WebAssembly (oozextract) and Web Workers. Your save files are never transferred over the network or stored on any server.

How do I check if my Palworld save is corrupted or safe to migrate?

Simply drag and drop your Palworld world save folder into the scanner above. SaveGuard will inspect Level.sav headers, verify Oodle compression integrity, scan for the 0000...0001 co-op host slot, and audit guild parity in seconds.

What is the 00000000000000000000000000000001 host slot issue?

In 4-player listen co-op, Palworld hardcodes the hosting player's GUID to 00000000000000000000000000000001. Dedicated servers do not recognize this dummy ID because they authenticate players through their authentic Steam or Xbox network credentials, forcing the host to start fresh at Level 1.

Why does WorldOption.sav cause issues on dedicated servers?

On dedicated servers, WorldOption.sav overrides settings in PalWorldSettings.ini, preventing custom XP multipliers and death penalty rules from taking effect. Deleting or renaming WorldOption.sav restores full control to your INI file.

What should I do if Palworld displays "Corrupted save data found"?

Do not delete your world. Palworld automatically maintains timestamped backup snapshots in Pal/Saved/SaveGames/<SteamID>/<WorldGUID>/backup/. You can test your save integrity with SaveGuard, then restore the newest healthy snapshot from the backup folder.